[Home]0366

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Difference (from prior major revision) (no other diffs)

Changed: 1c1,3
[0366] object_smashed object

[0366] object_smashed object ==


Description ===

Removed: 3d4
Description:

Changed: 6,7c7,11
Parameters:
object In game model

Parameters




;object:In game model

Example




Changed: 9c13
Example:
<pre>

Added: 10a15,17
</pre>

Comments




Removed: 12d18
Comments:

Changed: 15c21,22
Found by:

Found by





Changed: 18,19c25,27
MB syntax:
0366: object %01d% smashed

MB syntax




0366: object %01d% smashed

[0366] object_smashed object

Description

  If check used to see if an object has been destroyed in game (not destroyed to the code) i.e. shot or run over.

Parameters

object
In game model

Example

  None atm

Comments

  This only works for the handgun or being runover by a car as it is used in 'cone crazy', 'gun runner' and 'the shootist'

Found by

  Alex "Y_Less" Cole

MB syntax

  0366: object %01d% smashed

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Last edited October 18, 2004 11:07 am by 212.50.183.100 (diff)
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